Whether we like it or not, the young people that industry needs to attract for positions such as future
Control Room Operators will come with a set of new skills.
According to studies, gamers were up to 25 % faster at making a correct decision when faced with screen based problem solving tasks. As an example, skilled players of the online strategy game, Starcraft, perform up to 400 actions per minute. This is four times faster than those not from a gaming background. This and other games, present the gamer with highly active periods with a lot of alarms to be monitored and decisions to be made. These skills will make gamers highly effective as future
Control Room Operators.
It is obvious that this generation will not be satisfied with the standards set by previous generation (several keyboards and a lot of different telecom equipment on the desk). This new generation of operators (iPad generation) are more used with touch interaction technology and they are accustomed to higher environmental standards, and happen to be great problem solvers (skill gained from gaming).
This is also the generation that carries around their entire world in their mobile phone, that expects immediate access to information and think nothing of interacting with global groups to solve problems during their gaming adventures. They are also the generation that are so well connected that they are informed of all their friends whereabouts 24 hours a day.